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ISTE Standards are a critical aspect of any 21st century education. These standards ensure, develop, and encourage collaborative and developmental skills that can be used in any occupation. The ISTE Standards help teachers integrate technological life skills that allows students to build their digital literacy and citizenship.
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*Click on Underline Terms for Examples of Resources*
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Learner
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Educators continually improve their practice by learning from and with others and exploring proven and promising practices that leverage technology to improve student learning.
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- Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
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Pursue professional interests by creating and actively participating in local and global learning networks.
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Stay current with research that supports improved student learning outcomes, including findings from the learning sciences.​​
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Examples:
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Twitter Chat: Using Twitter chats can be a great way to not only find new resources for your classroom, but it also connects you to a great network of engaged educators. Twitter chats, whether specifically about your content area or about more broad issues in education, allows individual teachers to learn about new resources to use in the classroom, along with information about how and why each resource is effective. Twitter chats can include a variety of insights, from seasoned teachers to pre-service educators.
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Technology Skill Assessment: Doing a technology skill assessment after each professional developmental process is a great way to see the growth that you have made as an educator, but it also shows you areas that may skill need approvement. A skill assessment is also something that you can incorporate into your classroom for both your students and yourself, to help evaluate the growth that you have made after a year, semester, or unit on any topic. By doing this assessment it is far more manageable to set goals and outcomes; however, it also makes the assessment of these goals far more comprehensible.
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Leader
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Educators seek out opportunities for leadership to support student empowerment and success and to improve teaching and learning.
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Shape, advance and accelerate a shared vision for empowered learning with technology by engaging with education stakeholders.
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Advocate for equitable access to educational technology, digital content and learning opportunities to meet the diverse needs of all students
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Model for colleagues the identification, exploration, evaluation, curation, and adoption of new digital resources and tools for learning.​​
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Examples:
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Content Exploration: This badge encourages the exploration and understanding of reviewed resources that can be used in the classroom. This badge is a great way to format, explore, and model the use and exploration of different resources, specifically each resources efficiency, engagement, enhancement, and effectiveness. When reviewing and identifying each resource, you could also address the accessibility of each piece of technology with consideration about your school's and community's access.
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Smore: In order to model and communicate with education stakeholders, we as educators must be public about our expectation and atmosphere of our classrooms. Smore is a great resource to give parents, students, and administration a general idea about yourself, but also about your beliefs as an educator and about your expectation of students within your classroom. Smore is also a great way to provide information on how to contact or communicate you through multiple outlets.
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Citizen
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Educators inspire students to positively contribute to and responsibly participate in the digital world.
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Create experiences for learners to make positive, socially responsible contributions and exhibit empathetic behavior online that build relationships and community.
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Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.
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Mentor students in safe, legal and ethical practices with digital tools and the protection of intellectual rights and property.
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Model and promote management of personal data and digital identity and protect student data privacy.​​
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Examples:
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Production: Integrating multimedia as a creative expression of ideas is a great way for students to gain autonomy over their own education and expression of goals. The production is also a great tool to discuss the rights that we as creative individuals have. It also helps show students about their legal and ethical use of other artists, such as music or images found online. Producing their own creative piece encourages students to be considerate of their social contributions and the responsibilities that come with creating a multi-faceted piece of multimedia.
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4 E's Resource Evaluation: By doing an evaluation of resources that you use in your classroom, it is easier to recognize in what ways technology is being efficient, effective, engaging, and enhancing. A 4 E's resource evaluation allows educators to manage in what ways their resources are being used directly, but also how the resources are building relationships within the classroom. Having students do this evaluation, encourages them to critically examine online resources and their personal fluency using a specific resource.
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Collaborator
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Educators dedicate time to collaborate with both colleagues and students to improve practice, discover and share resources and ideas, and solve problems.
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Dedicate planning time to collaborate with colleagues to create authentic learning experiences that leverage technology.
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Collaborate and co-learn with students to discover and use new digital resources and diagnose and troubleshoot technology issues.
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Use collaborative tools to expand students' authentic, real-world learning experiences by engaging virtually with experts, teams, and students, locally and globally.
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Demonstrate cultural competency when communicating with students, parents, and colleagues and interact with them as co-collaborators in student learning.​​
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Examples:
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Microteaching Reflection: By reflecting on experiences within the classroom or within teaching, pre-service teachers are better able to recognize in what ways their lessons and resources are effective. By having seasoned teachers review your concerns about a specific lesson plan, you are both collaborating and creating a more authentic learning experience for your students. Within the reflection, you can recognize technical issues in the lesson and collaborate with peers to fix the problems for future lessons.
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Computational Thinking Group Lesson Plan: By creating a lesson plan with other future educators, you gain skills on how to successfully collaborate and communicate with colleagues in order to have successful and authentic teaching experience. Computational Thinking encourages problem-solving that requires critical thinking about technology issues along with collaboration. The main purpose of computational thinking is recognizing a problem, what is causing the problem, and designing solutions. By working with others to create the lesson plan, it allows for critical thinking along with encouraging problem-solving and collaboration skills within students.
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Designer
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Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability.​
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Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
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Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active deep learning.
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Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.​​
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Examples:
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Jeopardy: By creating a personalized Jeopardy, you can more easily engage your students about a specific topic or standard that encourages active learning and engagement. Jeopardy is a great resource to use because it engages students with its game-like format; however, it still very effective in reviewing detailed information. Jeopardy is an engaging and effective way to engage students on both an individualistic and collaborative level, depending on whether or not you group students together.
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- Symbaloo: This is a great resource that allows teachers to put all additional resources or materials in a single place that it is both highly customizable for an individual student and for a specific class. By using symbaloo, you can provide multiple activities or materials for students and allow them to individually use the resources, allowing each student to go at their own speed. By placing resources in a single destination, students can more easily navigate their assignments; however, they also further develop their digial learning skills through active learning and engagement.
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Facilitator
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Educators facilitate learning with technology to support student achievement of the ISTE Standards for Students.
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Foster a culture where students take ownership of their learning goals and outcomes in both independent and group settings.
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Manage the use of technology and student learning strategies in digital platforms, virtual environments, hands-on maker spaces or in the field.
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Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
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Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.​
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Examples:
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Twitter Chat: By engaging in active Twitter chats, whether about your specific content area or about education in general, you can learn about multiple different resources and strategies that educators have successfully used in their own classroom. Participating in a Twitter chat allows for a creative expression of ideas and allows for extensive communication with those from all around the world. Being a regular member in a Twitter chat helps everyone to build more connections with others who have the same passions or concerns.
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Infographic: Building an infographic is a great way to express the creativity of expression and communication of knowledge. An infographic can provide an opportunity for students to exhibit what they have learned along with exhibiting their skills to build a digital platform of information. Building an infographic challenges students to sue a creative design process because students must think critically about what information they want to exhibit and in what ways.
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Analyst
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Educators understand and use data to drive their instruction and support students in achieving their learning goals.
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Provide alternative ways for students to demonstrate competency and reflect on their learning using technology.
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Use technology to design and implement a variety of formative and summative assessments that accommodate learner needs, provide timely feedback to students and inform instruction.
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Use assessment data to guide progress and communicate with students, parents and education stakeholders to build student self-direction.​​
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Examples:
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ChatterPix: This resource is a great creative outlet for students to express their ideas, knowledge, and information that encourages technological competency. Chatterpix can be an alternative way to assess students understanding of infomation or about a topic that allows them to communicate with others creatively. Students can teach each other about different information using Chatterpix by posting their creation on Youtube, that parents and other education stakeholders can then see.
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Nearpod: Utilizing Nearpods in the classroom is a great way to differentiate for differnt students needs because you can include a variety of activities, like videos, open-ended questions, and studying activities. In Nearpods you can also include small assessments like open-ended questions or quizzes, that can be specifically individualized with images and recordings. Nearpods can effectively engage students while effectively enhancing the lesson for differnt student needs and personal pace.
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